DigiPen Institute of Technology, located in Redmond, Washington, is a technology college that offers courses and degree programs that focus on computer engineering, computer science, and design art as they relate to video game development.
DigiPen offers students three structured education paths to choose from. These include:
- Real Time Interactive Simulation (Video Game Programming and Development)
- Computer Engineering
- Applied and Fine Arts
In comparison to a standard computer science curriculum offered at most universities, DigiPen’s computer science program starts with a rigorous course in C programming and then quickly advances to object oriented programming with C++. All students in the computer science track are also required to take 3D Graphics and Sockets Networking, as well as 2D Windows GUI.
Students enrolled in the applied/fine arts programs at DigiPen will learn from a computer-oriented perspective. Even though DigiPen’s art programs are designed for aspiring video game programmers and developers, many students enroll in the program for its business-oriented atmosphere and unique curriculum, not because they plan on launching a career in video game development.
DigiPen students enrolled in the Real Time Interactive Simulation (RTIS) program will be instructed in all aspects of video game development including design, programming, and marketing. Though the RTIS curriculum does include a number of liberal arts classes, all required coursework relates directly to game design and development.
DigiPen Institute of Technology now offers a Bachelor of Arts (B.A.) in Game Design, a Master of Science (M.S.) in Computer Science, and a Ph.D. program.
|General Information:||(425) 558-0299|
|Institution Type:||Private for-profit 4-year|
|Awards Offered:||BA/BS degree
|Campus setting:||Suburb: Large|
|Student Population:||917 (874 undergraduate)|
|Student-to-faculty Ratio:||15 to 1|
Tuition & Fees
|Estimated Expenses for Academic Year||2008-’09||2009-’10||2010-’11||2011-’12||% change 2010-’12|
|Tuition and fees||$16,720||$19,200||$19,200||$20,760||+8.13%|
|Books and Supplies||$900||$924||$972||$972||0.00%|
|Total Expenses||2008-’09||2009-’10||2010-’11||2011-’12||% change 2010-’12|
|In-state Off Campus||$0||$0||$0||$0||0.00%|
|In-state with Family||$17,620||$20,124||$20,172||$21,732||+7.73%|
|Average Graduate School Tuition & Fees|
|In-state Student Fees||$160|
|Out-of-state Student Fees||$160|
|Full-time Beginning Undergraduate Students|
|Type of Aid||Students||Percent||Amount||Average Per Student|
|All students financial aid||105||76%|
|Grant or scholarship aid||69||50%||$281,005||$4,073|
|• Federal grants||32||23%||$113,380||$3,543|
|• Pell grants||32||23%||$101,755||$3,180|
|• Other federal grants||16||12%||$11,625||$727|
|Local and state government scholarships or grants||15||11%||$47,250||$3,150|
|Institutional scholarships or grants||29||21%||$120,375||$4,151|
|Student loan financial aid||103||75%||$1,510,268||$14,663|
|• Federal student loans||98||71%||$1,098,918||$11,213|
|• Other student loans||36||26%||$411,350||$11,426|
All Degrees and Programs
|Program Completions for Most Recent Year||BA/BS||MA/MS||Doctor||AA/AS||CERT|
|Grand Total of All Programs||151||3||–||–||–|
|Communications Technologies/technicians and Support Services||36||–||–||–||–|
|Animation, Interactive Technology, Video Graphics and Special Effects||36||–||–||–||–|
|Computer and Information Sciences and Support Services||110||3||–||–||–|
|Computer and Information Sciences, Other||–||3||–||–||–|
|Modeling, Virtual Environments and Simulation||110||–||–||–||–|
|Computer Engineering, General||5||–||–||–||–|
|Visual and Performing Arts||–||–||–||–||–|
|Design and Visual Communications, General||–||–||–||–||–|
*We do not guarantee the accuracy of information on this page. All information is subject to change. You should confirm all information with a college admissions officer.